Vox Arcana is a Dungeons & Dragons podcast about game design, philosophy, storytelling, and role playing, from the perspective of three different Dungeon Masters.
This is it. In this final episode of Vox Arcana, William, Jake, and David look back on our favorite moments from the show, and say goodbye to you, Dea...
Every Dungeon Master has certain quirks which make their tables unique including things that drive us nuts! This episode we look at some of our variou...
It is impossible to tell a story without tropes. In this episode, we dive into what tropes are, how to use them in your games, ensuring tonal consiste...
Adversaries are essential in all roleplaying games. Here’s how to make those enemies strike fear into the hearts of all PCs! Follow us: Twitter: @voxa...
We heard hot takes are selling like hot cakes, so we decided to assemble a few of our own. Here’s our spicy, scalding, blazing hot takes about D&D and...
This episode we dive into gruesome injuries, lingering effects, and how to make combat more scary and less trivial. In the Question Vault we answer a ...
Friend of the pod Matt Corley returns to talk about module design, historical fiction, and the tabletop RPG community coming together during crisis. C...
Do you prefer your sessions bustling with players piled around the table or a smaller scale, more intimate experience? In this episode, William, Jake,...
From world building to scene description, an element of mystery can make any game better. In this episode, William, Jake, and David discuss how to con...
When the players aren’t traversing dungeons or slaying monsters, they do all sorts of other things: Shopping, training, carousing, running businesses,...