We're a group of co-workers who gather once a week and play an RPG during our lunch hour to escape the 'daily grind'. Over the coming seasons, we will explore a number of genres and game systems. We post our episodes bi-weekly. This season of Legends of Lunchtime is using the White Wolf/Onyx Path Hunters Hunted II and Vampire: The Masquerade 20th Anniversary Edition rulesets.
With the first level of the mine cleared, now the team needs to move on and figure out what is happening. Can a man with carpentry skills and a pickax...
How does one safely navigate this mine? Will Cochise scout ahead and get more than he bargained for? Will those magical waffles continue to drive peop...
The 'Diregwood irregulars' have taken out their first fully infected miner but there seems to be more. Shortcuts, chambers, lifts, and hard choices ne...
The team is going to travel to 'Pappy's Mine' and investigate what is happening. Why are the spirits trying to contact Richter? Will Mongo start a car...
The concert is in full swing. Annabelle and Genevieve have the attention of the audience with their beautiful voices. Richter has discovered the disco...
The night of the Dirgewood charity event has arrived. Our group gets the VIP treatment, see some magic, and hear Annabelle and Genevieve perform. Will...
It's time for a history lesson. What does the Sheriff know? Who is Dusty McCoy? What's his angle? Can he be trusted? When is a corncob not a corncob? ...
A chaotic shopping trip, a visit to a dingy saloon, a deepening mystery of a growing infestation, and Marshall Walker gets very serious about quaranti...
Genevieve made a tremendous impact on the mine manager. Now she will meet some of the other residents of Dirgewood and see how they react to another e...
A zombie horse, a worm-infested man, and a debutante walk into a bar. Not in this case but we resolve what happens to the horse and introduce Geneviev...