Mark Santistevan and Dave Lindsay are Getting into Games! Board games that is. Listen along as Mark and Dave casually discuss new games and classics. No ratings system here just a fun chat about board games, tabletop games and pop culture. Whether you’re getting into games for the first time or you have been getting into games for years, you will feel like you are sitting around with friends as you listen to this podcast. So press play and join the conversation! Support this podcast: https://anchor.fm/gettingintogames/support
This week we spend some time catching up and talking about what’s been getting us through self quarantine. Mark is suffering from the absence of sport...
Mark is joined by a very special guest this weekend to talk about No Thank You, Evil. A game of make-believe for creative children and their families....
Trapped in doors with no way to meet up to play games, Mark and Dave explore the digital realm. Listen as they discuss board games turned app and if i...
Mark and Dave are joined by party members Bradley and Abdalla, to discuss Roll20.net and how they are using this online platform to stay safe and stay...
Mark and Dave step into the cockpit of their Mechs as they battle it out in Arcane Wonders’ Critical Mass. In this high powered episode you can almost...
In the podcasts first ever interview Mark and Dave sit down with game designer, app developer, professor and all around renaissance man Thom Hines to ...
This week Mark and Dave talk about The Shame of Life: a party game of really really weird conversations. A unique game that definitely took them out o...
Dead Bird, you heard it here third! Mark and Dave discuss their trip to Pax Unplugged 2019. They talk about games they demoed (Kung Fu Zoo, Just One, ...
In our first episode of 2020 we look back at 2019: the people we’ve met and the games we played. We talk about our favorite instagram accounts from th...
With great enthusiasm Mark and David are getting into Dungeons and Dragons. We talk about our FIRST ever session, how we picked characters, and how we...