Stuart Bray and Todd Debreceni talk makeup effects and prosthetics. If you like rubber monsters, prosthetics and gore then you can listen, learn and suggest new episode subjects. Todd is author of 'Special Makeup Effects For Stage And Screen', what many consider to be the modern makeup FX bible. Stuart Bray is a working makeup FX artist with many years experienc. Credits include 'Saving Private Ryan', 'Shaun of the Dead', 'Dr Who' and more recently 'Game of Thrones' and 'Dr Strange'. Email us at stuartandtodd@gmail.com
This episode is in two parts. The first part is the generally good news of the increase in film industry activity which sees many people run off thei...
We covered cutting edges in episode #61 but this one is specifically about cutting edges on flat moulds. Cutting edges on appliance moulds do the work...
In episode #74 we talk about running lots of foam latex and overcoming the things that can go wrong with foam latex. Despite silicone being the mater...
Rod Maxwell is a bit of a Renaissance man, and the more we talked the more you can see how wearing many hats has informed his approach. Of late, Rod h...
Adam has become well known for his miniature and smaller-scale work which has both great expression as well as high levels of detail, and even develo...
Daniel was the first professional prosthetic professional to look at my portfolio. That stuff sticks with you. That was back in 1994, and there was st...
In this second and final part of the chat with Dominic, we look at his art and discuss the drawing and sculptures. As usual, this podcast episode is a...
In this episode (and the next), we have a chat with artist Dominic Hailstone. He works extensively with visual effects and has a background in makeu...
This episode is a catch up on some emails and questions we had over the last couple of weeks. We have some great questions this time around, so many ...
Brian Kinney is a primetime Emmy-nominated makeup artist and a Journeyman in IATSE Hollywood Local 706 Make-up Artists and Hairstylists Guild, where ...