Super Mario Crosses Over to WebGL

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Exploding Rabbit Podcast

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We talk about the experimental preview for Super Mario Bros. Crossover released for WebGL, and then Jay and Matt debate The Legend of Zelda: Breath of the Wild. Breakdown 2:55 - Super Mario Bros. Crossover 4.0 17:00 - Emulated music and Game Music Emu 22:55 - Why the flash version could not be salvaged 26:53 - Foundational code and the EcsRx framework 34:40 - Rebuilding the Exploding Rabbit Community 40:13 - What does this mean for Glitch Strikers? 43:35 - Debate about The Legend of Zelda: Breath of the Wild 1:05:15 - Jay's experience with Ni no Kuni II: Revenant Kingdom 1:12:22 - Broaching the tense subject of politics and morality Links EcsRx Framework: A reactive take on the ECS pattern No Cartridge Podcast - Podcast recommended by Matt Exploding Rabbit Patreon - Support the show Play Super Mario Crossover 4.0 - Play the preview version we talk about Exploding Rabbit Discord - Join the community Matt Kap Bandcamp - Intro music