S2E18 - The Crusaders: Apophenia

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Cult or Just Weird

Society & Culture


This Is Not A Game. In part three of the now FIVE part COJW series on QAnon, Chris takes a hard look at the human psychology behind game mechanics, and what makes QAnon research so engaging. Special thanks to game designer Adrian Hon (https://twitter.com/adrianhon?lang=en) for sitting down with Chris this episode and sharing his thoughts on QAnon and game design!   Search Categories --- Anthropological; Internet culture; Common interest / Fandom; Destructive; Conspiracy Theory   Topic Spoiler --- QAnon, pt 3: QAnon as alternate reality game   Further Reading --- https://mssv.net/2020/08/02/what-args-can-teach-us-about-qanon/ https://en.wikipedia.org/wiki/Alternate_reality_game https://en.wikipedia.org/wiki/List_of_alternate_reality_games https://en.wikipedia.org/wiki/History_of_alternate_reality_games https://en.wikipedia.org/wiki/The_Beast_(game) https://www.washingtonpost.com/opinions/2019/08/07/qanon-isnt-just-conspiracy-theory-its-highly-effective-game/ https://www.wired.com/story/qanon-most-dangerous-multiplatform-game/ https://medium.com/curiouserinstitute/a-game-designers-analysis-of-qanon-580972548be5 https://www.axios.com/qanon-video-game-cbbacb1e-969c-4f07-93cd-69e41bc6feeb.html https://medium.com/@registrarproject17/qanon-is-an-enormous-alternate-reality-game-arg-run-by-malevolent-puppetmasters-27e6b098ce9b https://danhon.substack.com/p/qanon-looks-like-an-alternate-reality https://limn.it/articles/the-illicit-aura-of-information/ https://reallifemag.com/the-apophenic-machine/ https://en.wikipedia.org/wiki/Epistolary_novel