Arts
In this episode, DJ, Andrew, and Amiel talk about Unreal Engine 5, what it means for the industry, and answer one of the biggest questions for 3D artists: Is Unreal Engine 5's real-time ray tracing going to replace traditional renderers? Resources: Unreal 5 Early Access - https://www.unrealengine.com/en-US/unreal-engine-5 Unreal 5 Early Access video - https://www.youtube.com/watch?v=d1ZnM7CH-v4 Epic games - https://www.epicgames.com/store/en-US/ Lavinavantage - https://www.chaosgroup.com/vantage Quixel library - https://quixel.com/megascans/ Nanite - https://www.youtube.com/watch?v=TMorJX3Nj6U Lumen - https://www.youtube.com/watch?v=yMTq4xPvxfk Jamal jubaev - http://jamajurabaev.com/ LOD - https://en.wikipedia.org/wiki/Level_of_detail_(computer_graphics) Texel density - https://www.youtube.com/watch?v=2-mIY87314g Andrew price, the future of modelling - https://www.youtube.com/watch?v=FlgLxSLsYWQ Nick Gordon - https://www.youtube.com/user/GameAudioAustralia Doom sountrack - https://www.youtube.com/watch?v=Lmt9VA00Tv4 Sound creation tools in Unreal 5 - https://www.youtube.com/watch?v=uleiEmLNyy8 Unreal 5 and Mandalorian -https://www.youtube.com/watch?v=tpUI8uOsKTM Ian Hubert Blender interview - https://www.youtube.com/watch?v=lY8Ol2n4o4A