Rust, Bevy game engine, and Data-Oriented Design

Share:

Dev 'n Life

Technology


Rob is diving into Rust and feels like he has to relearn everything. JD has been diving into game engines, and has set up Bevy for their project. He's hacking around to get a gRPC API set up within the engine, and is blown away by learning about Entity-Component-Systems and Data-Oriented Design.