Ludus Novus 030 – Transcendentalism, Gentrification, and the Procedural Rhetoric of Stardew Valley

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Ludus Novus

Ludus Novus 030 – Transcendentalism, Gentrification, and the Procedural Rhetoric of Stardew Valley

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What does Stardew Valley say about the world with the rules of its simulation, and how does it compare to another Transcendentalist game, Walden, a game? Transcript: Transcript for this episode If you like this episode, check out the other podcasts I’m involved in: Audacious Compassion, The Future Proof Podcast, and Tabletop Garden. The Ludus Novus … Continue reading Ludus Novus 030 – Transcendentalism, Gentrification, and the Procedural Rhetoric of Stardew Valley →