Technology
Adventure games, which play out much like an interactive story, have had an adventure in their own right. These games peaked in popularity during the late 1980s to the mid-1990s but in recent years have been in decline. When action and online role-playing games gained mass market appeal, story often became secondary. However, story-driven adventures could be making a comeback. Jane Jensen, game designer of the popular and critically acclaimed Gabriel Knight series in the 1990s, is back with Moebius: Empire Rising.