Technology
People are going to have a wide variety of reactions to artificially intelligent systems when we start working with them regularly. In this episode, we discuss a new AI-enabled software system for video game developers and the reaction some gamedevs had to the AI creative partner when it was introduced into their workflow.We are joined by Matthew Guzdial, a newly minted Georgia Tech graduate with a Ph.D. in Computer Science. He shares part of his journey in computational creativity, details about some of the AI systems he’s created, and what an AI-enabled future might look like for people looking to get creative.Matthew Guzdial's website: http://guzdial.com/index.htmlMatthew's Ph.D. journey in one (interactive) picture: https://tabsoft.co/2YiL1IrRead More: https://gvu.gatech.edu/hg/item/621721Transcript: https://gvu.gatech.edu/sites/default/files/tu_e6_matthew_guzdial_final_human_transcribed.txt>>>>>>>>>>>>>>CREDITS:Produced and hosted by Joshua Preston (Contact: jpreston@cc.gatech.edu) Guest Co-Host: David Mitchell (Producer of The Interaction Hour Podcast)Audio engineering by Tim TrentMusic from https://filmmusic.io:"Overriding Concern" by Kevin MacLeod (https://incompetech.com)Licence: CC BY (http://creativecommons.org/licenses/by/4.0/)Music from https://filmmusic.io:"Rocket" by Kevin MacLeod (https://incompetech.com)Licence: CC BY (http://creativecommons.org/licenses/by/4.0/)