Miscellaneous
2:30 - How Covid-19 has affected the eSports industry.3:22 - Kris Dahl is Principal at Atomic - What Atomic does and how it affects eSports.4:41 - What Patrick Barthe’s responsibilities are with Atomic5:13 - How Atomic started.6:18 - What eSports is, how it’s grown and the importance of it now.8:13 - How eSports has affected broadcast networks since the pandemic. 10:08 - What some of the challenges are in covering eSports events. 12:44 - How Atomic finds clients and how Atomic puts the productions together.15:49 - How technology for eSports affects the productions.17:35 - What some of the gaming titles are.18:58 - What the viewing numbers tell us on the potential for eSports. 21:04 - How much gamers can earn in competitions.22:43 - How eSports can affect culture.24:53 - What some of the drawbacks eSports can have.26:42 - If eSports could have a future in the Olympics.29:36 - How anti-doping is evident in eSports32:19 - What kinds of innovations Atomic has been a part of and how they work with game developers to cover the events using technology.34:13 - How Atomic makes creative innovations happen.36:23 - What the future for youth is with gaming.39:30 - What the most successful or notable event Atomic has been a part of.42:14 - What they would like sports fans to know about eSports that they may not know.44:45 - How people can find out more about Atomic.