Education
This is the hundred and fifty-second episode of the GameDev.tv Community Podcast. Nathaniel is a Image Processing engineer, Georgia Tech PHD graduate, machine vision expert, and Director of Software at EZ Automation Systems. Hear his advice for young programmers, stories of his childhood and how he came to be, and of course how he used the frequency of sound waves to estimate capacitance of florescent wire.https://www.gamedev.tv/p/low-poly-characters/?product_id=3486107&coupon_code=K-B&affcode=45216_dezckag6Landscapes:https://www.gamedev.tv/p/low-poly-landscapes/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6C++ Fundamental:https://www.gamedev.tv/p/cpp-fundamentals/?product_id=3266750&coupon_code=K-B&affcode=45216_dezckag6Unity Mobile:https://www.gamedev.tv/p/unity-mobile/?product_id=3190328 &coupon_code=K-B&affcode=45216_dezckag6Unreal C++:https://www.gamedev.tv/p/unreal-engine-c-developer-4-22-learn-c-and-make-video-games/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6Unity 3D:https://courses.gamedev.tv/p/complete-unity-developer-3d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6Unity 2D:https://courses.gamedev.tv/p/complete-unity-developer-2d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6Unity RPG Core Combat:https://courses.gamedev.tv/p/unity-rpg/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6Math For Games:https://courses.gamedev.tv/p/math-for-games/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6Enjoy the Podcast!Support the show (https://www.gamedev.tv/p/complete-unity-developer-3d/?product_id=1319848&coupon_code=The_K_B&affcode=45216_dezckag6)